#ifndef GAME_H
#define GAME_H

#include "card.h"
#include <QWidget>
#include <Qpainter>
#include <QPixmap>
#include <QPushButton>

namespace Ui {
class Game;
}

class Game : public QWidget
{
    Q_OBJECT

public:
    explicit Game(QWidget *parent = nullptr);
    ~Game();

    void paintEvent(QPaintEvent *ev);

private slots:
    void on_card1_clicked();

private:
    Ui::Game *ui;

};

#endif // GAME_H
